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12.3.6 Translational and Rotational Movement |
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Grand Synthesis and the Pivot Point |
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I'm going to use our example from before
to consider now the combination of pure translation and pure rotation for the general case. I'll just rotate the picture
by 90o to provide some diversifications. What we get is: |
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Combining pure translation and pure rotation to the total movement |
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Clear enough (I hope). The sword moves some and rotates some around the center
of mass; what you get after some short time is what you see on the right. . |
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What you also see is that for that particular moment in time you could just as well have described the
movement as a rotation around the "pivot point" outlined in the drawing. A movement like that could be considered
to be just a rotation around the pivot point. It could be achieved by only considering the torque you get by multiplying
the force F by the distance t between impact point and pivot point. Graphically, with the torque
shown as vector, it looks like this: |
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Combining pure translation and pure rotation to the total movement
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The moment of inertia opposing the rotation now needs to be determined by the "parallel axis theorem" and that brings us right back to the preceding sub-chapter. |
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This looks like a smart thing to do - we get the total movement in one fell swoop instead of
going through two cases separately followed by adding them up. Well - simple pictures are often deceiving! Doing real calculations
for this is not as simple as it looks in the picture because:
- You don't know the position of the pivot point without calculating it first.
- Here it changes with time; it is not a fixed point!
Nevertheless, the pivot point you get right after impact is of prime importance. I will devote the next sub-chapter
to it (where I'm going to rename it to "percussion point"). |
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There is, however, a simple if a bit violent way to keep the simplicity of the picture
above. Nail down the system (literally!) by fixing some pivot point. Force whatever
is going to rotate to do that around a fixed axis or pivot point. You then simply enforce
a pivot point rotations. Look at the examples already provided to see this. Here
I'm just going to repeat some of that stuff to make it stick. Can you see that all pivot point rotations have one thing
in common? |
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The center of mass moves in a circle!
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You can produce this movement with a single torque acting on the axis, and you can calculate
the rotational speeds etc. by using the relation between torque, moment of inertia for the pivot of your choice. You don't
have to introduce forces, even so the center of mass actually moves. That doesn't mean there aren't forces. Your "nail"
providing the pivot point might experience severe forces but as long as it holds up, you just can ignore that. But your
rotating object (and you, if you are attached to that object because it is your sword) will experience forces. You know
that force, it is the centrifugal force. You will even experience the centrifugal
force after you took the torque away; for zero torque. The system then rotates with
constant angular speed and the center of mass also moves in its circle with constant angular speed. But that doesn't mean
that its velocity is now constant. It has the same magnitude, yes, but it changes directions all the time. That counts as
change of speed and thus acceleration and necessitates a force - the centrifugal force |
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Centrifugal forces are needed for
changing the direction of the
velocity, they don't affect the
magnitude of the velocity! |
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We don't have to worry much about centrifugal forces, however, because for typical sword masses
and rotational speeds they are not all that large. |
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Apparent Center of Rotation |
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Going all the way back to that Samurai
swinging his katana in a wide arc, we see that the center of mass does not quite
move in a circle, but it is not all that far off. So it is not a simple pivot
point rotation but maybe we can come up with some way to describe this movement as some other simple kind of rotation?.
Here is the picture once more: |
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The red line describes the movement of the center of mass of the sword |
Source: Internet at large |
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What we need to do is to define the "apparent center
of rotation"., also known as "instantaneous center of rotation".Easy.
Draw a line through the object (here the length of the sword) at some moment in time, and repeat the procedure a short moment
after. Where the two lines intersect, you have the apparent center of rotation for the
point in time chosen. If we do that for the Samurai, we get the following result: |
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| Apparent center of rotation
The green stars correspond to the intersection points of the green lines running through successive positions of the
katana |
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Surprise! While it does appear that the Samurai swings his katana by rotating his arm plus katana around
his shoulder, the apparent center of rotation of the katana is rather close to the wrist. What we have is a combination
of rotations around three pivot points: Shoulder, elbow, and wrist. Notice that
the distance between the apparent center of rotation and the center of mass is about the same of most of the swing, meaning
that the Samurai experiences about the same moment of inertia throughout. |
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Now you have a first glimpse into ways of analyzing sword performance. We needed to do that
so we can move up to the next two important quantities: The percussion point and the
effective mass of your sword. |
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© H. Föll (Iron, Steel and Swords script)